Your main responsibilities:
- Creating photorealistic assets that meet the standards of modern AAA projects.
- Preparing assets for game engines and ensuring they run correctly in real time.
- Working closely with technical artists and game designers.
- Creating and configuring materials, tiles, and decals.
- Working with high-poly photogrammetric objects.
- Performance optimization and bug fixing.
Who we’re looking for: You don’t need to know everything right away – the desire to develop is key.